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Lost Sands

  • Developer: Rare Ltd
  • Role: Senior Designer
  • Engine: Unreal Engine 4
  • Platforms: Windows, Xbox One, Xbox Series X|S
  • Release: May 26th 2022 – June 9th 2022
  • Genre: Action-adventure

Overview

Lost Sands was the 4th limited-time Adventure in Sea of Thieves that placed players at the center of a faction driven conflict over the fate of the Golden Sands Outpost, which had been left abandoned and shrouded in supernatural fog during the event.

Players chose between aiding Merrick in rebuilding the outpost or siding with the Servant of the Flame to keep it in ruin, contributing to a global, community wide score through actions such as delivering supplies, sabotaging shipments, releasing Soulflame Rowboats towards Golden Sands (Reaper) or deploying cursed relics. The game kept track of the number of times players had completed these actions.

Unlike traditional linear events, Lost Sands introduced a branching, player influenced narrative where every contribution directly impacted both the story outcome and the physical game world, with dynamic changes occurring throughout the event as each side gained momentum.

Players could check which side was winning by checking out the Adventure Tab or by physically looking at Golden Sands Outpost.

If the Adventure Tab had an image of Merrick and the fog around the Outpost was thin, then the Hunters were winning.

If the Adventure Tab had an image of both Merrick and the Servant, and the fog was a bit thicker, it’d be even.

If the Adventure Tab had an image of just the Servant, and the fog was thick with glowing Reaper Apparitions, the Reapers were winning.

The consequences of the choices were not revealed until the end results. Most of the player’s actions ended up supporting Merrick’s path, so the adventure resulted in a permanent world update, turning Golden Sands into the first Port in Sea of Thieves. Had the other path won, a different fate would have impacted Golden Sands.

Official Sea of Thieves Annoucement

Contributions

  • Set up lore journals for Merrick and Servant of the Flame
  • Created Tina’s Rum Crate and Sharon’s Sail Cloth crates and popups for the supply return drops
  • Set up Dark Relic caches
  • Set up NPCs and NPC dialogue
  • Created Community Goal Feedback story states (3 Fog and Apparition States: Hunter’s winning, Even, Reaper’s winning)
Adventure Tab when the Hunters are ahead
Adventure Tab when the Reapers are ahead
Merrick's Checklist of tasks to help with
Apparitions appearing while a shopkeeper fixes up shop
Apparitions and Fog when Reapers are ahead
Reapers winning state
Golden Sands changes into Port Merrick as a result of the player's actions.

Player Creations & Involvement

Players were inspired by being able to choose a side and affect the fate of the island, which led to some very fun creations, and player led storytelling that you can take a look at below:

Lost Sands Adventure – Sea of Thieves Animation

Coping with the results of the Lost Sands adventure; A guide for Reapers

I Chose the WRONG SIDE in Sea of Thieves!